#include "Border.h"

using namespace std;

    Border::Border(const Point2& pos, const std::map<std::string, Image>& images, const std::string& startingImage, bool isRect) : StaticSprite(images, startingImage, pos, 1, isRect) {}
    
    
    
    Border* Border::getInstance(const Point2& pos, const std::map<std::string, Image>& images, const std::string& startingImage, bool isRect){
        return new Border(pos, images, startingImage, isRect);
    }


    
    void Border::onCollision(){
        std::cout << "bordercollide-test" << std::endl;
        }
